Hit Dice: 2+1
Armor Class: 3 [16]
Attacks: 1 Bite (1d4+Poison), 1 Javelin (1d4+1), Sword(1d6+1)
Saving Throw: 14
Special: Immune to Sleep, Fear or Charm.
Move:12 (Cannot swim)
Alignment: Neutrality
Challenge Level/XP: 3/60
Some would characterize the Reptin as slow and plodding, but those fools never faced them in battle. Reptin are disciplined soldiers whose ancestors built a vast world-girdling empire long, long ago. But that was before the Great Cataclysm and the treachery of the serpentine nobles. Now they serve as mercenaries to the younger, weaker races.
Reptin wear heavy bronze armor that is riveted in place once they reach maturity and is never removed. They take a very dim view of anyone looting their fallen comrades and have been known to break off in the middle of an attack to go after bands of scavengers that tried to recover some of their armor. The armor of the fallen must be recovered to hand it down to the next cycle of hatchlings, such is the way of their people for uncounted thousands of years.
They preserve the old lore of their ancestors regarding the fine points of bronze-casting and are very likely the greatest experts and artisans who work exclusively in bronze active in the world today. Reptin smiths not only know the secret to making extremely hard bronze, they also manufacture Hepatizon and other more exotic forms of bronze. It is rumored that more than two-thirds of the bronze golems discovered are Reptin creations. They are also quite infamous for their skill in demolishing or dismantling such constructs.
The hidden egg-pits of the Reptin are rumored to be tended by special bronze golems, in order to free the Reptin to wage war.
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