Chopper Wormiac
No. Enc.: 1d6 (3d6)
Alignment: Chaotic
Movement: 60' (20') Burrow 90'
Armor Class: 5
Hit Dice: 3+1
Attacks: 1
Damage: 2d4+2
Save: F4
Morale: 7
Chopper Wormiacs are the front-line infantry and most commonly encountered members of the Wormiac species. These 8' tall, broad-shouldered beings slither along very quietly when they want to sneak up on some potential ambush-victim (Base 80% Move Silently). They are extremely good burrowers and have been known to dig pit traps, trenches and to set up dead-fall traps and collapsing sections of tunnels in order to trap, disable or kill enemies without having to engage in melee combat.
One in six have the ability to use a Random Eye-Beam Attack 1d4 times a day.
The Wormiacs serve a gargantuan telepathic Oligolidiarch, but so far few details are known for certain as these beings are surprisingly opaque to outside psychic intrusions or contact and very deadly opponents when faced in the damp tunnels they seem to prefer. They are immune to Charm, ESP and Telepathy because of their bond with their Godworm leader, the Oligolidiarch's constant psychic contact.
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